Firemint sells 3M copies of Flight Control

SOURCES: Finger Gaming, Mac Stories, TUAW

Australian applications developer Firemint reported Thursday that the company has sold 3.9 million paid units of its hit App store game Flight Control.  The amount is nearly double the sales figure Firemint released for the game in January of last year, when the developer announced two million sales.  The game has players trace flight paths for different types of aircraft, in order to direct helicopters, airliners and smaller aircraft to their respective landing areas, and clearly is very addicting, particularly for those with an interest in aviation and piloting.  With the ever-enlarging base of iPhone, iPad and iPod touch users, we can only imagine that “the sky’s the limit” as to how many they will ultimately sell!

[Finger Gaming] Australian developer Firemint said in a Thursday blog post that to date, the company has sold 3.9 million paid units of its hit App Store game Flight Control. The game has players trace flight paths for different types of aircraft, in order to direct helicopters, airliners and smaller aircraft to their respective landing areas.

[Mac Stories] As of the post it had sold 3,881,634 copies and has raked in $3.8 million dollars and that’s after Apple 30% take. In particular the addition of Game Center support led to a peak of 120,000 sales, the largest peak since the release of the app.

RELATED ARTICLES

  1. Firemint: iPhone Flight Control Sells 3.9M Units (Finger Gaming)
  2. Flight Control Lands Nearly 4 Million Sales (Mac Stories)
  3. Firemint Sells 3 Million Copies of Flight Control (TUAW)
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  1. Jay says:

    trusted@pillspot.com” rel=”nofollow”>.…

    tnx for info!!…



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